STEAM_WORKSHOP creator
76561198869925797
176 projects across 1 game, 1.3M downloads in total.
- Projects
- 176
- Game
- 1
- Downloads
- 1.3M
- Last shipped
- 12 mo ago
- Hands Cross CAlternate Hands Cross taunt, more similar to the default one than version B, but more natural movement-wise (imo) Update: Edited positioning a bit to make it less stiff6.6k downloadsupdated 3 y ago
- Figure 4 Leglock B (Guard)Alternate Figure 4, modeled somewhat after the AKI animation - MMA guard version Stats are the same as the default guard Figure 4 Update: Revisted some frames and added a couple new ones; now the attacker doesn't lock the leg until he's on the ground, and has to roll a bit to do so Update: Adjust...6.6k downloadsupdated 4 y ago
- Sharpshooter B (Guard)Guard version of my alternate Sharpshooter This version has a almost no pause before the turn and is held lower, similar to the Harts' way of doing it Damage is the same as the default guard Sharpshooter Update: Adjusted some timing here and there. Didn't re-gif it 'cause it's a minor edit, so it...6.6k downloadsupdated 14 mo ago
- Avalanche Backdrop BA pretty standard second rope backdrop. Sorely missing from the game imo Damage is similar to the default Top Rope Backdrop, but neck and back damage is switched Update: It was bugging me how juddery some bits were, so I went back and adjusted a lot of things. Should be a fair bit smoother, I think6.6k downloadsupdated 15 mo ago
- Busaiku Knee KickCorner to center Busaiku. Dealing with hitboxes for this was a real pain, so while I haven't seen it yet (and I've tested the hell out of it), it might still be slightly wonky here and there. I might also do a B version with a more backflippy sell, iono Damage is similar to the running default, b...6.5k downloadsupdated 3 y ago
- Crucifix PinSort of done with the Acclaim animation in mind, where it was all one fairly fluid motion Damage is pretty close to the schoolboy, including the tech critical type Update: Forgot the cheer flag Update 2: Adjusted the timing a bit6.5k downloadsupdated 3 y ago
- Chest HammerHeavyweight-style chest hammer blow, single S grapple version Damage is based on the overhead elbow butt Update: Somehow missed the damage flag6.5k downloadsupdated 4 y ago
- Superkick (run counter)Goodbye head, goodby face Damage matches the front grapple superkick, critical type is finish6.5k downloadsupdated 3 y ago
- Diving DropkickAlternate sideways missile dropkick, using the diving low dropkick's animation... just, y'know, aiming for the chest/face area Damage matches the diving missile kick Update: Forgot the cheer flag on one angle6.5k downloadsupdated 5 y ago
- Leg Guard D (3)From Leg Guard C - A version of the leg guard part that flows from the calf better, so things like colored kickpad leggings aren't cut off straight across in the back Version D is re-cut entirely to be more compatible with shoe designs, and separated into strap (1), legging/guard (2), and shine (...6.4k downloadsupdated 5 y ago
- Kickpad Tights Stripe (1)SHO's calf stripe, shortened to fit my Kickpad Tights part and including a separation texture so the kickpad leggings appear cinched in the back. One of two parts (calf and foot)6.4k downloadsupdated 5 y ago
- Side Buster B (run counter)A more heavyweight-style sidebuster. Not quite stalling, but a slower and higher lift. Also a different landing for both, and the attacker gets up immediately after Damage matches the default side buster6.4k downloadsupdated 5 y ago
- Butterfly BackbreakerWelcome to Chiquacko, mother duck that's the saying, right right Damage is a mix between the pinwheel backbreaker and Schmidt backbreaker, cannot critical Also there is a D flag, just not in the gif6.3k downloadsupdated 5 y ago
- Bodyslam Out of CornerJust a quick setup for grounded dives. Should put them far enough away that the ref won't take too long to start counting, and close enough that most edits can make the distance Damage matches the default bodyslam6.3k downloadsupdated 2 y ago
- Fierce Elbow Smash (combo clincher)Clincher version of my fierce elbow smash Damage is about the same as the short elbow rush6.3k downloadsupdated 5 y ago
- Heavy Lariat BA stonger version of the Heavy Lariat - different sell, higher damage Damage is about the same as the Western Lariat6.3k downloadsupdated 5 y ago
- Fujiwara Armbar B (standing)Alternate wakigatame, extensively reanimated Damage matches the front grapple Fujiwara Update: Changed defender's leg positioning to look more natural. I only re-giffed the front grapple version, though6.2k downloadsupdated 4 y ago
- Heavyweight Diving Body Press BThe default heavyweight diving body press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact Will appear as just "diving body press" in-game6.2k downloadsupdated 5 y ago
- Walking BrainbusterBrainbuster/vertical suplex where the dude walks a few steps forward during the lift Damage matches the uproot brainbuster6.2k downloadsupdated 3 y ago
- Death Valley Bomb BAlternate Death Valley, using bits from the Yamamoto-style Burning Hammer and 53 Sai Damage matches the default move Update: Changed the attacker's ending position so they're on their back. Looks more natural, I think Update2: ajshfjksdh forgot the god damn cheer flag6.2k downloadsupdated 3 y ago
- Lionsault (pinning)I proposed this a while ago when someone asked if a corner grapple pinning Lionsault was possible; iirc I said something like it was, but if you did it as a skewer grapple and tried for a back elbow/facecrusher combo setup, the bulk of the positioning is already taken care of. Didn't really inten...6.2k downloadsupdated 5 y ago
- Falling Fierce LariatWhat it says on the dang ol' tin, dang Damage matches the Striking Lariat Update: Adjusted the timing and some frames here and there. Should be less "slidey" and also hits harder/faster. Didn't re-gif it, though, so it's not reflected there6.2k downloadsupdated 5 y ago
- Torture Rack B (back grapple)Alternate Torture Rack with the defender on their side for the hold, back grapple version Damage matches the default move Update: Fixed the defender floating off the attacker's shoulders during the hold6.2k downloadsupdated 4 y ago
- Chokeslam BAlternate basic chokeslam - cleaned up a bunch of frames, gave it more height and hang time, and a short stall on the goozling bit Damage matches the default move Update: Reworked most of the animation6.2k downloadsupdated 2 y ago
- Brainbuster BAlternate basic brainbuster - I've messed with the timing and deleted a frame to take out the slight stall and make it just a smoother up-and-over motion Damage matches the default move6.2k downloadsupdated 5 y ago
- Raw Diving Elbow Drop CAlternate Savage-style elbowdrop. Reworked the animation, including the taunt, and gave it a bit more distance than the normal one Damage matches the default move Update: Applied the Diving Elbow Drop B updates6.1k downloadsupdated 5 y ago
- Takagi Fire Stroke MM (1)An outline for Takagi's fire pattern. I suggest using it UNDER the original fire pattern, 'cause it's a bit thick when it's on top6.1k downloadsupdated 6 y ago
- Leg Drop B (running)Alternate running legdrop, with a less awkward looking face-up animation, and the attacker always aims for the face/chest instead of sometimes just... sitting on the defender Same damage as the default Update: Addd a running frame to some angles so the jump is less extreme, and fixed a couple pos...6.1k downloadsupdated 13 mo ago
- Floatover DDTAlternate Swing DDT with a more floatover-y animation Damage matches the default move Update: Adjusted the timing some Update 2: Added a few frames to the floatover to smooth it out more6.1k downloadsupdated 3 y ago
- Katahajime/Tazmission BA standing version of the Tazmission Damage is slightly higher than the default version, and critical is still submission6.0k downloadsupdated 6 y ago
- Cowboy Boot (3)Alternate cowboy boots with soles. 1-3 are foot parts, 4-7 are calf parts6.0k downloadsupdated 6 y ago
- Turnbuckle Death Valley BombBLU RAAAAAY Damage is slightly higher than the turnbuckle German Update: Moved both dudes a bit further away from the corner at the start, slowed down the descent, and altered the sell a bit. I think it's an improvement Update 2: Redid most of it using the B and C versions I made recently, and ga...6.0k downloadsupdated 5 y ago
- Diving Lariat CA more heavyweight-style diving lariat than version B Pretty much the default with a bit of altered positioning and a new hit animation Damage matches the default diving lariat6.0k downloadsupdated 5 y ago
- Heavyweight Moonsault PressA moonsault in the vein of Vader or Bam Bam. Less height and reach than the normal moonsault, and the animation's based off of the turning body press and Muto's moonsault Damage matches the Rounding Body Press, and in-game it will just be named Moonsault Press6.0k downloadsupdated 5 y ago
- Spin Kick C (run counter)I finally went back and revamped my Spin Kick B. Made the kick overall way less stiffly animated, and gave the defender the full step-in shoutei sell so they don't start flying so suddenly Damage matches the default counter spin kick6.0k downloadsupdated 6 y ago
- Fisherman's Suplex BAlternate Fisherman's Suplex, with a proper pre-lift leg hook and the Triple Fisherman bridge Damage is the same as the normal Fisherman's Suplex Update: Caught a really minor positioning issue and fixed it5.9k downloadsupdated 4 y ago
- Bulldozer LariatMore or less just the Stomping Lariat if it didn't change animations between Move and connecting and the dude just ran right over the other dude Damage mostly matches the Leg Stepped Lariat, critical type is power5.9k downloadsupdated 3 y ago
- Very European Uppercut (counter)WHAT IF EVERYTHING YOU EVER WANTED... CAME IN A COFFEE CUP Swiss Death, alternately Damage is pretty similar to the press cutter, critical type is finisher5.9k downloadsupdated 5 y ago
- Fujiwara Armbar B (front grapple)Alternate wakigatame, extensively reanimated Damage matches the default move Update: Changed defender's leg positioning to look more natural5.9k downloadsupdated 4 y ago
- Diving Elbow Drop BAlternate diving elbow. Reworked the animation some, and made it a grapple so it always hits the defender in the sternum Damage matches the default move Update: Reworked it again, this time using Shawn Michaels' as a reference. I think it's an improvement Update 2: Reworked the face-up angle one...5.9k downloadsupdated 5 y ago
- Sleeper Hold B (counter)Counter sleeper with a back switch transition Damage matches the default move5.9k downloadsupdated 4 y ago
- Flying Cross Armbar B (run counter)Alternate flying armbar. I've changed just about every frame up until the loop, trying to make it more fluid, and tried to keep the defender's momentum going into it, to some degree. Looks weird when they just stop in their tracks Damage matches the default move5.9k downloadsupdated 18 mo ago
- Cactus ClotheslineMick Foley's everyone tumbles out lariat. There's an issue where the attacker overlaps the defender at the end, but I can't seem to do anything about it; the only way I could get the defender to stay out of the ring is by having them tumble out by position (and a bit of shadow trickery), so once...5.8k downloadsupdated 4 y ago
- Kneeling Top WristlockPretty basic armlock Damage is all 1s in breath/spirit/arm, cannot critical, and cannot submit5.8k downloadsupdated 5 y ago
- Diving Elbow Drop CJust a less showy version of my diving elbow B, 'cause the whole HBK arm slap doesn't fit everyone Damage matches the default diving elbow5.8k downloadsupdated 13 mo ago
- Stinger Splash BAlternate running Stinger Splash - this one's a post grapple and has the defender flop out of the corner like in the Rebound version Update: Changed the defender's walking out animation - previously it was a custom one because I had forgotten about move like mount knuckle rush B. So now it's the...5.8k downloadsupdated 3 y ago
- Rock Bottom BAlternate Rock Bottom, given more hangtime, a different impact, and a bunch of positioning editing in general Damage matches the default5.8k downloadsupdated 6 y ago
- Cyclone Whip B (counter)Alternate arm drag, tried to make it look more natural iono if I succeeded, really; the face down angle has a weird boomerang motion to it that I can't seem to figure out a way to smooth out Yet, anyway Damage matches the default move Update: Adjusted the face down angle a fair bit. I think it's...5.8k downloadsupdated 4 y ago