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(Almost) Every Unit Can Be Captured

by Risewild

This mod allows most units to be captured by whatever ability affects their race/type (Bribe, Command, Enslave, Possession, Seduce and Tame). This is achieved by removing the "Ironmind" Trait, the "Loyal" Trait, the "Magic Immunity" Trait and the "DontCapture" code from the units. Obviously, remo...

Latest version
no release indexed
Downloads
12
Rating
1
Updated
6 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install (Almost) Every Unit Can Be Captured?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Age of Fear: Total all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download (Almost) Every Unit Can Be Captured safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Age of Fear: Total versions does (Almost) Every Unit Can Be Captured work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Age of Fear: Total.

Last checked 1 mo ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 23 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.