mod
Taunt for All Tanks
by Farsight
Added Taunt ability to all Shield Units in the game, now Shield Units can finally do their jobs, Tanking! Taunt Range is increased to 4 and Taunt ability Priority to High. All Shield Units now have Defensive Masters passive. If Support Units have Heals then it's only make sense that Shield Units...
- Latest version
- no release indexed
- Downloads
- 837
- Rating
- 49
- Filed under
- Balance, abilities
- Updated
- 22 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Taunt for All Tanks?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Age of Wonders 4 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Taunt for All Tanks safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Age of Wonders 4 versions does Taunt for All Tanks work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Age of Wonders 4.