mod
Summon Spell Tweaks
This mod splits out the generic summon spells (e.g. "Summon Wild Animal") into more specific subsets (e.g. "Summon Beast", "Summon Spider", etc.) to enable greater specialisation within your Archdruid's army. Have you ever wanted an Arctic-themed army, or for your Archdruid to be known as Lord of...
- Latest version
- no release indexed
- Downloads
- 11.4k
- Rating
- 576
- Filed under
- Mod
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Summon Spell Tweaks?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Age of Wonders III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Summon Spell Tweaks safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Age of Wonders III versions does Summon Spell Tweaks work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Age of Wonders III.