mod
Desert Siege: Flame Pillar (CO11)
Episode 2 After a successful start, your new mission is to stop La'Ahad from destroying a refinery, while rescuing the hostage workers. This mission is based on Ghost Recon: Desert Siege, mission 2. This is the 11 player version, a 15 player version can be found here: Features: - Psycho Revive or...
- Latest version
- no release indexed
- Downloads
- 1.0k
- Rating
- 15
- Updated
- 9 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Desert Siege: Flame Pillar (CO11)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Arma 3 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Desert Siege: Flame Pillar (CO11) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Arma 3 versions does Desert Siege: Flame Pillar (CO11) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Arma 3.