mod
KJW's Two Secondary Weapons
by KJW
For once, the sequel is better than the original Ever wanted the ability to carry up to FIVE* weapons on your soldier's back in Arma? Now you can, as this mod doesn't use the launcher slot! *including KJW's Two Primary Weapons Features: Default Keybind: 5. Change this in Configure/Controls/Config...
- Latest version
- no release indexed
- Downloads
- 21.6k
- Rating
- 655
- Filed under
- Mod
- Updated
- 19 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install KJW's Two Secondary Weapons?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Arma 3 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download KJW's Two Secondary Weapons safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Arma 3 versions does KJW's Two Secondary Weapons work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Arma 3.