mod
Map Generation Explodinator v1.1.1
Barony generates maps using a list of hundreds of unique pieces of a map. Around 200 per area. What if the names of every. single. one. were randomized? Bugs (and scarabs) are to be expected but I haven't yet see the mod make the game crash since I made the mod work at all.
- Latest version
- no release indexed
- Downloads
- 409
- Rating
- 62
- Filed under
- Dungeons, v4.3.2
- Updated
- 12 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Map Generation Explodinator v1.1.1?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Barony all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Map Generation Explodinator v1.1.1 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Barony versions does Map Generation Explodinator v1.1.1 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Barony.