mod
Yoko-NewContentLoader
🛠️ 使用方法 (中文) 📌 基础内容配置: 在 Godot 项目的 mods-unpacked/你的用户名-模组名/ 文件夹下右键选择 “新建资源” (New Resource)。 将该资源重命名为:NewContentData.tres 将框架提供的 NewContent.gd 脚本拖入到该资源的 Script 属性栏位中。 此时资源已配置完毕,你可以在面板中开始自由添加游戏内容。 🐙 官方深渊 DLC 内容支持: 框架现已支持 NewContentDataDLC1.tres 资源。 自动加载前提: 只有在玩家激活官方 DLC《土豆兄弟:深海魔怪 (Brotato: Abyssal...
- Latest version
- no release indexed
- Downloads
- 6.2k
- Rating
- 190
- Filed under
- Utilities
- Updated
- 2 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Yoko-NewContentLoader?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Brotato all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Yoko-NewContentLoader safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Brotato versions does Yoko-NewContentLoader work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Brotato.