mod
MARIO KART - TWILIGHT HOUSE [V2.1]
by Sgt. Spike
On their way to another balloon battle adventure, Mario, Luigi, Peach, Daisy, Wario, Waluigi, Bowser and Bowser Jr. enter the Twilight House, only to find it has been overrun by thousands of cursed Dry Bones! Can they find the cure? And what other mysteries will await them in this haunted house!...
- Latest version
- no release indexed
- Downloads
- 17.8k
- Rating
- 688
- Filed under
- Map, Mod
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install MARIO KART - TWILIGHT HOUSE [V2.1]?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Call of Duty®: Black Ops III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download MARIO KART - TWILIGHT HOUSE [V2.1] safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Call of Duty®: Black Ops III versions does MARIO KART - TWILIGHT HOUSE [V2.1] work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Call of Duty®: Black Ops III.