mod
Half Life: Echoes of the Black Mesa Incident
by FederalEmergencyBroadcastAgency
This mod is set in the aftermath of the Black Mesa Incident. It covers both the Portal Storms and the Seven Hour War. I have added all of the Xen and Race X Creatures (Most of them. Just the Garg and Gonarch are left that I'm experimenting with. They are not finished in the original mod. I'm tryi...
- Latest version
- no release indexed
- Downloads
- 902
- Rating
- 207
- Filed under
- Map, Mission
- Updated
- 8 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Half Life: Echoes of the Black Mesa Incident?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Call to Arms all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Half Life: Echoes of the Black Mesa Incident safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Call to Arms versions does Half Life: Echoes of the Black Mesa Incident work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Call to Arms.