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Half Life: Echoes of the Black Mesa Incident

by FederalEmergencyBroadcastAgency

This mod is set in the aftermath of the Black Mesa Incident. It covers both the Portal Storms and the Seven Hour War. I have added all of the Xen and Race X Creatures (Most of them. Just the Garg and Gonarch are left that I'm experimenting with. They are not finished in the original mod. I'm tryi...

Latest version
no release indexed
Downloads
902
Rating
207
Filed under
Map, Mission
Updated
8 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Half Life: Echoes of the Black Mesa Incident?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Call to Arms all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Half Life: Echoes of the Black Mesa Incident safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Call to Arms versions does Half Life: Echoes of the Black Mesa Incident work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Call to Arms.

Last checked 1 mo ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 42 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.