mod
Tjdagger's Editor Gems Sabotage Script
by Tjdagger
This mod is designed for mission makers to load up in the editor and use as an example sample to work from to implement this creative concept into their own missions. It is also playable ingame and presents itself as a tutorial to learn how to use the sabotage items. The mod consists of a blank m...
- Latest version
- no release indexed
- Downloads
- 572
- Rating
- 50
- Filed under
- Map, Mission
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Tjdagger's Editor Gems Sabotage Script?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Call to Arms all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Tjdagger's Editor Gems Sabotage Script safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Call to Arms versions does Tjdagger's Editor Gems Sabotage Script work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Call to Arms.