
- Action
- Adventure
- Indie
- RPG
Game
Cave Crawlers
Cave Crawlers is a 1-10 player rogue lite set deep underground in a system of randomly generated caves. Players use weapons, spells, and talents to defeat the unique bosses and enemies found in each biome.
Cave Crawlers is a 1-10 player rogue lite set deep underground in a system of randomly generated caves. Players use weapons, spells, and talents to defeat the unique bosses and enemies found in each biome.
About Cave Crawlers
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsUpdate 0.91.5: Halloween Content, 6 Exclusive Items, Breakable Pumpkins, CandyUploaded build 0.91.5 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Notes:Happy Halloween Crawlers! This is a mostly silly Halloween focused update adding some spooky seasonal flavor into...
- Community AnnouncementsHotfix 0.91.2: New Common Belt, Bug Fixes, Minor Axe & Ranged BalancingUploaded build 0.91.2 to default branchItems:Added new common belt Linen Sash, which can be found within the Dwarven Caves.Reduced Zephyrstrike item proc damage from 40->20% lightning weapon damage.Reduced Bloodthirster heal proc chance from 3->1%.Expertise:Axe:Added new axe talent Bloodlust: Taking damage resets the cooldown of "Cleave".Changed Critical Knockout to only work with critical HITS...
- Community AnnouncementsMajor Update 0.91: Crossbows & Bows, Lanterns, Crystal Beetle, Perks, Out NOW!Uploaded build 0.91.0 to default branchDiscord:To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions! Notes:0.91 is a large content update focused on COMPLETELY rebuilding what ranged weapons are within Cave Crawlers. We...
- Community AnnouncementsSNEAK PEEK into Update 0.91: CROSSBOWS, Bow Rework, Lanterns, New Mob, & More!GREETINGS CRAWLERS!We have been a little silent here on Steam, but nonetheless hard at work on the game's next major update, Update 0.91! We are currently wrapping up development on 0.91 and are in the testing and polishing stage of development for the update! We are very excited to get feedback on these new features and additions, so please take a look at what's coming and tell us what you thi...
- Community AnnouncementsHotfix 0.90.10: 2 New Epic Items, Item Balancing, QoL Changes & Bug FixesUploaded build 0.90.10 to default branchItems:New: • Added new epic helmet Berserker's Helm, which can be found within the Crystal Caverns and Forgotten Catacombs. • Added new epic bracers Wizard's Cuffs, which can be found within the Crystal Caverns. • Added an equip bonus to Cloak of Swiftness: Equip Bonus: Ring of Swiftness, Ring of Swiftness procs additionally increase your dexterity by 1%....
- Community AnnouncementsHotfix 0.90.6: Perk Behavior Update, Goblin Gladiator Changes, Bug FixesUploaded build 0.90.6 to default branchMisc Changes: • You can now fill in unused perk slots (including newly unlocked perk slots) on already saved dwarves (ones who have slept or extracted). Editing of their already slotted perks is still not allowed. • Changed the Goblin Gladiator's turn speed during his overhead axe chop attack, and increased his attack cooldowns. • The Gladiator no longer r...
- Mods indexed
- 3
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- InfiniteTorchGrants torches infinite duration. No more worrying about your light source burning out in the deep dark.284 downloads
- ItemExtractorExtracts all game item data to CSV and formatted text files by pressing F10161 downloads
- LocationPingA BepInEx 6 IL2CPP mod that lets players ping a location to everyone in the session. Middle-click to ping!142 downloads
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Why Cave Crawlers mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Cave Crawlers mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






