mod
CiM 2.5
by Mikkel
When I first played CiM 2, I enjoyed it despite its glaring balance issues. This is my attempt to fix it, making the existing features more viable. Specifically, the slower time makes scheduling relevant because routes don't take 4 hours to complete, and vehicle sizes and performance are tweaked...
- Latest version
- no release indexed
- Downloads
- 3.2k
- Rating
- 61
- Filed under
- Ruleset
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install CiM 2.5?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Cities in Motion 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download CiM 2.5 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Cities in Motion 2 versions does CiM 2.5 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Cities in Motion 2.