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mod

Jumping Hills

by seagoat

Two netscripts meant to be used with the netscript gametype. It's similar to KOTH, but the hills will move around periodically. The compass points to the hill, and the lighting on the floor of the hill will flash. Jumping Hills will work with any map enabled for KOTH, while Base Jumping Hills req...

Latest version
no release indexed
Downloads
20
Rating
5
Updated
2 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Jumping Hills?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Classic Marathon Infinity all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Jumping Hills safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Classic Marathon Infinity versions does Jumping Hills work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Classic Marathon Infinity.

Last checked 25 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 22 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.