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Villages for Villains

by HSmasher

About The Mod This is an extremely simple mod that does one thing - it gives the Markgraf class the ability to create Hoburg Villages like the Burgmeister. The ritual costs slightly more gold and iron instead of weed to cast: 15 Gold 2 Iron Additionally casting the ritual will slightly increase t...

Latest version
no release indexed
Downloads
626
Rating
33
Updated
15 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Villages for Villains?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Conquest of Elysium 5 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Villages for Villains safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Conquest of Elysium 5 versions does Villages for Villains work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Conquest of Elysium 5.

Last checked 23 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 32 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.