mod
ExtraterrestrialShips
by seven
Midorina-16Ion credit 1,821,006 crew 220 IonBeam 16 max speed 47m/s Midorina-8Ion creidt 1,610,949 crew 208 IonBeam 8 , DeckCannon 2 max speed 53m/s Midorina-8Ion-Cago credit 1,623,006 crew 196 IonBean 8 max speed 52m/s Momona-2DC credit 768,438 crew 100 2 DeckCannon max speed 56m/s Momona-4DC cr...
- Latest version
- no release indexed
- Downloads
- 465
- Rating
- 4
- Filed under
- Ships
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install ExtraterrestrialShips?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Cosmoteer: Starship Architect & Commander all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download ExtraterrestrialShips safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Cosmoteer: Starship Architect & Commander versions does ExtraterrestrialShips work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Cosmoteer: Starship Architect & Commander.