mod
Rail Gunny Grande V5 final
Works at Lvl 16.. ~9,9 Mio crew 726 (not optimized, since i like just a lot of pips;) Speed 67,4 m/s (forward & backward) Main Weapon 4x Rail (27 - 279%) Other Weapons: 4x Deckcannon front and one each side 6x Flackcannon front 4x EMP Missle each side 3x large laser & 2x disruptor each side Other...
- Latest version
- no release indexed
- Downloads
- 505
- Rating
- 2
- Filed under
- Ships
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Rail Gunny Grande V5 final?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Cosmoteer: Starship Architect & Commander all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Rail Gunny Grande V5 final safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Cosmoteer: Starship Architect & Commander versions does Rail Gunny Grande V5 final work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Cosmoteer: Starship Architect & Commander.