mod
Subsystems compatibility patch for Extended Tech Tree Mod [EXPERIMENTAL]
by Bulochka
In order to apply the buffs provided by the Subsystems mod, we need to add it to a list of receivable buffs on each part. This mod adds this to the parts added by the Extended Tech Tree Mod. Please remember to also subscribe to Extended Tech Tree Mod: And the original Subsystem mod: If you do not...
- Latest version
- no release indexed
- Downloads
- 835
- Rating
- 30
- Filed under
- Mods
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Subsystems compatibility patch for Extended Tech Tree Mod [EXPERIMENTAL]?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Cosmoteer: Starship Architect & Commander all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Subsystems compatibility patch for Extended Tech Tree Mod [EXPERIMENTAL] safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Cosmoteer: Starship Architect & Commander versions does Subsystems compatibility patch for Extended Tech Tree Mod [EXPERIMENTAL] work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Cosmoteer: Starship Architect & Commander.