mod
After the End - Sea Level Rise
by joe55262
A version of After the End with sea levels raised 40 meters, which seems reasonably apocalyptic without removing too too much. Your Arkansas merchant republic, Floridan sandbar kingdom, or California inland sea empire awaits. Built on top of this, so the map only includes the U.S., northern Mexic...
- Latest version
- no release indexed
- Downloads
- 672
- Rating
- 48
- Filed under
- Performance, Map
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install After the End - Sea Level Rise?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download After the End - Sea Level Rise safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings II versions does After the End - Sea Level Rise work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings II.