mod
Early Turkics
This mod adds two game rules that will force the Turkic conquerors to spawn at the beginning of any given game (or as soon as possible, in the case of Timur) if turned on. Check out the collection of all of my early event mods here! Description: In this mod, I added events that fire at the beginn...
- Latest version
- no release indexed
- Downloads
- 219
- Rating
- 11
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Early Turkics?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Early Turkics safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings II versions does Early Turkics work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings II.