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mod

Seven Holdings

by Okabig

What this mod does? Makes the max holding cap for every country be 7. Why did I make this mod? This is actually an updated version of another mod "7 Holdings" I made years ago and had maintained for as long as possible. The reason I made that mod was because "Such Holdings WoW" stopped working an...

Latest version
no release indexed
Downloads
1.2k
Rating
64
Filed under
Map
Updated
7 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Seven Holdings?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Seven Holdings safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings II versions does Seven Holdings work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings II.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 30 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.