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mod

Sorcerer Supreme v1

by Joker

Personal mod; adds magic; etc. Pay attention to tooltips, they'll indicate whether a spell is castable. Most should be locked behind qualifiers and only show up if you have enough. If you don't, they won't. Example: Alchemy is tiered at 500, 1000, 2000 society currency.

Latest version
no release indexed
Downloads
855
Rating
49
Filed under
Fantasy, Magic
Updated
8 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Sorcerer Supreme v1?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Sorcerer Supreme v1 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings II versions does Sorcerer Supreme v1 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings II.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 30 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.