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1178 De Jure Fix Iberia & Anatolia

Quick Fix to the De Jure for Anatolia and Iberia in the 1178 Start Date. All Changes: Anatolia: k_rum owns all k_anatolia land Iberia: d_agarve to k_portugal, d_bajadoz to k_andalusia, d_Murcia to k_andalusia, d_valencia to k_aragon, d_mallorca to k_aragon, k_castile capital changed to c_Toledo,...

Latest version
no release indexed
Downloads
77
Rating
1
Updated
21 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install 1178 De Jure Fix Iberia & Anatolia?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 1178 De Jure Fix Iberia & Anatolia safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings III versions does 1178 De Jure Fix Iberia & Anatolia work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.