mod
2 Holy Sites for Reformation
by Noot Noot
This is a little mod that reduces the number of holy sites you need to hold to reform a faith down to 2. This works for the AI and the player. I like making it easier for the AI to reform faiths, since it leads to more variety in alternate history paths especially for the 867 start which has a lo...
- Latest version
- no release indexed
- Downloads
- 2.2k
- Rating
- 19
- Filed under
- religion
- Updated
- 3 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install 2 Holy Sites for Reformation?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 2 Holy Sites for Reformation safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does 2 Holy Sites for Reformation work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.