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2 Holy Sites for Reformation

by Noot Noot

This is a little mod that reduces the number of holy sites you need to hold to reform a faith down to 2. This works for the AI and the player. I like making it easier for the AI to reform faiths, since it leads to more variety in alternate history paths especially for the 867 start which has a lo...

Latest version
no release indexed
Downloads
2.2k
Rating
19
Filed under
religion
Updated
3 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install 2 Holy Sites for Reformation?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 2 Holy Sites for Reformation safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings III versions does 2 Holy Sites for Reformation work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 45 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.