mod
After the End - Faster Armies & Travel
For After the End v0.21.2 / Crusader Kings 3 v1.19.* Both army speed and travel speed made zero sense to me in base After the End given the scale. Here are some benchmarks: Army - Chicago to Detroit: Before: 24th of July - 7th of November (~ 4 months) After: 7th of August to 8th September (~ 1 mo...
- Latest version
- no release indexed
- Downloads
- 540
- Rating
- 20
- Updated
- 2 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install After the End - Faster Armies & Travel?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download After the End - Faster Armies & Travel safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does After the End - Faster Armies & Travel work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.