mod
AGOT: Verkosian Borders
by Verkos
Border changes to counties in all nine regions of the Seven Kingdoms; with new duchies (in Red in screenshots), changes to county compositions, and movement of barony borders to better reflect the natural geography. More to come. Thanks to Aithnea, Celticus, and Drandus, and the other CK3AGOT Devs.
- Latest version
- no release indexed
- Downloads
- 4.4k
- Rating
- 73
- Filed under
- AGOT, Fixes
- Updated
- 21 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install AGOT: Verkosian Borders?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download AGOT: Verkosian Borders safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does AGOT: Verkosian Borders work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.