mod
AK47 新建筑 新兵种
另外评论区有人说特质在决议里面没有,我自己没碰到过这种情况,我怀疑是不是特质的index是不是和其他mod一样所以我改了一下数字,理论上不可能没那个决议,就那个添加恶魔果实特质的那个,这个东西纯粹就是独立于其他存在的东西,它很难说有冲突之类的。倒是很多大型mod它自己添加了建筑所以它的holdings是和原版不一样的,可能会导致自建建筑不显示的情况,这个和大明一样在它mod自己的holdings里面加一下自建建筑就好了,目前我大明,东方,上古之王,幕府,黑暗亲王,冰与火之歌都玩过了没什么问题。 把直辖还有封臣提供的征召兵砍光了,后期乱七八糟,看着头疼。而且有这么强的常备根本就用不到征召。...
- Latest version
- no release indexed
- Downloads
- 1.4k
- Rating
- 108
- Updated
- 3 y ago
- Available on
- Steam Workshop
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Frequently asked
How do I install AK47 新建筑 新兵种?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download AK47 新建筑 新兵种 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does AK47 新建筑 新兵种 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.