mod
Auto Build Update Version (1.10)
新的自动建造模组,适配T&T新添加的建筑 A new auto build mod include new structures of T&T. Original mod link And i improved the building order,such as Wind Furnaces,Windmills,Watermills and Caravanserai,Farm Estates will be build first. I think it is much better than the original mod,which will build Cattle Pastur...
- Latest version
- no release indexed
- Downloads
- 2.7k
- Rating
- 82
- Filed under
- Gameplay
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Auto Build Update Version (1.10)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Auto Build Update Version (1.10) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Auto Build Update Version (1.10) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.