mod
Confederations & Leagues
by tanner918
Updated up to CK3 version 1.19.0.4 This mod expands the base game's confederation system to allow non-Nomadic/Tribal realms to create Defensive Leagues. Originally intended to be a part of the ImperatorToCK3 converter , I decided to make this a separate mod so that anyone not using the converter...
- Latest version
- no release indexed
- Downloads
- 7.5k
- Rating
- 372
- Filed under
- Gameplay
- Updated
- 5 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Confederations & Leagues?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Confederations & Leagues safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Confederations & Leagues work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.