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De Jure Arabian Kingdoms

Splits the de jure Kingdom of Arabia into several smaller kingdoms. This should prevent a single Crusade from claiming the entire peninsula. Based on suggestions by SMiki Lorebringer and Elvain on the Paradox Forums. Kingdom Changes Hejaz (k_arabia) Duchies of Mecca, Medina, Shammar Najd (k_najd)...

Latest version
no release indexed
Downloads
103
Rating
8
Updated
12 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install De Jure Arabian Kingdoms?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download De Jure Arabian Kingdoms safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings III versions does De Jure Arabian Kingdoms work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.