mod
EK2 Falmer Submod for Jam's New Cultures
(Workshop images show a sample game, Falmer culture and religion start only in the Chantry of Auri-El) A Subset of Falmer visual, map, and culture mods resurrected from their abandonment - and now configured as a submod for the amazing Jam's New Cultures (and map edits) Mod! NOTE: Explicitly desi...
- Latest version
- no release indexed
- Downloads
- 257
- Rating
- 27
- Updated
- 1 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install EK2 Falmer Submod for Jam's New Cultures?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download EK2 Falmer Submod for Jam's New Cultures safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does EK2 Falmer Submod for Jam's New Cultures work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.