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EK2: New Men-At-Arms

by Jimmywhite

This mod adds more than 60 unique balanced cultural Men-At-Arms to Elder Kings 2. New MAA classes - "Creatures" and "Undead" are available. Most of them you may recruit if you meet special requirements (summon by becoming vampire, lycan or any of Daedras Champions etc). Most of them have limit in...

Latest version
no release indexed
Downloads
66.3k
Rating
2.3k
Filed under
Gameplay, Graphics
Updated
30 d ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install EK2: New Men-At-Arms?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download EK2: New Men-At-Arms safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings III versions does EK2: New Men-At-Arms work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 55 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.