mod
Emirate of Crete
TL;DR - A small in-game decision (largely based on the Elevate the Kingdom of Mann decision) that aims to replicate the historical importance and power of the Emirate of Crete. Takeable by players and AI. Should be compatible with just about everything. -------------------------------------------...
- Latest version
- no release indexed
- Downloads
- 9.7k
- Rating
- 209
- Filed under
- Gameplay, Decisions
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Emirate of Crete?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Emirate of Crete safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Emirate of Crete work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.