mod
END DATE Permanent
The default game end time is January 1, 1453, and it has been extended to January 1, 99999 END_DATE = 99999.1.1 If the configuration or map optimization is good enough, you can play until the end of time. It theoretically supports all mods, simply place it at the bottom of the configuration order
- Latest version
- no release indexed
- Downloads
- 1.4k
- Rating
- 95
- Updated
- 11 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install END DATE Permanent?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download END DATE Permanent safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does END DATE Permanent work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.