mod
Expanded Domiciles for AGOT
This mod makes all buildings and internal upgrades associated with the Domiciles in AGOT available to both players and the AI, with no restrictions whatsoever. The mod affects the following domicile systems: Adventurer Camps The Wall's Ranger Camps Pirate Ships Free City Estates Its central mecha...
- Latest version
- no release indexed
- Downloads
- 1.2k
- Rating
- 127
- Updated
- 2 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Expanded Domiciles for AGOT?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Expanded Domiciles for AGOT safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Expanded Domiciles for AGOT work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.