mod
Geographical Features of the World
by Mightus
Hey, so for a while now I've been kinda annoyed by how province development was unreasonably attached to terrain type, and because of that how some regions are weaker than they historically should be; and so I've decided to make this lightweight mod that adds modifiers and unlocks some buildings...
- Latest version
- no release indexed
- Downloads
- 22.7k
- Rating
- 1.0k
- Filed under
- Balance
- Updated
- 9 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Geographical Features of the World?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Geographical Features of the World safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Geographical Features of the World work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.