mod
GH: Artifacts Module
NOTE: THE ARTIFACT MODULE HAS BEEN REWRITTEN AND GREATLY IMPROVED BY THE WAY OF KINGS TEAM, AND I RECOMMEND USING THEIR IMPLEMENTATION FROM NOW ON. YOU CAN FIND IT HERE: The Godherja: The Dying World team is proud to present our first mini-module: Artifacts. While creating Godherja, we have pushe...
- Latest version
- no release indexed
- Downloads
- 19.7k
- Rating
- 759
- Filed under
- Gameplay
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install GH: Artifacts Module?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download GH: Artifacts Module safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does GH: Artifacts Module work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.