mod
HoC: Cultural and Regional Men at Arms and Innovation Additional Mod
by Salicy
Home of Chivalry Cultural and Regional Men at Arms and Innovation Additional Mod Features Did you feel that there was a lack of innovation and Men at Arms in each region and culture? For you who think so, this mode adds more armaments and innovations. What mod is it? HoC CRMIA is a mod that adds...
- Latest version
- no release indexed
- Downloads
- 63.5k
- Rating
- 2.0k
- Filed under
- Gameplay, culture
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install HoC: Cultural and Regional Men at Arms and Innovation Additional Mod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download HoC: Cultural and Regional Men at Arms and Innovation Additional Mod safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does HoC: Cultural and Regional Men at Arms and Innovation Additional Mod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.