mod
Holding Manager, COW2, COW3, EK2 and Tribalism Beyond Buildings Patch
by The Renegade
A combination of building patches for Holding Manger (the only mandatory mod) that can work for any of the following mods: 1a) COW2 (optional) OR 1b) COW3 (optional) * Do not use COW2 and COW3 together. Choose only one of them. I recommend COW3 as this combined patch was more focused around it. 2...
- Latest version
- no release indexed
- Downloads
- 8.1k
- Rating
- 377
- Filed under
- Gameplay, Utilities
- Updated
- 23 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Holding Manager, COW2, COW3, EK2 and Tribalism Beyond Buildings Patch?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Holding Manager, COW2, COW3, EK2 and Tribalism Beyond Buildings Patch safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Holding Manager, COW2, COW3, EK2 and Tribalism Beyond Buildings Patch work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.