mod
Jediism
This mod adds a new, "Jed'aii," religion to the game, along with a Jedi faith, but stops there. Essentially, it was the result of me wanting to rp a time traveler who swears by the Force (eg "Thank the Force"), and thus needing to make an entire mod because of how religions and localization work...
- Latest version
- no release indexed
- Downloads
- 78
- Rating
- 8
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Jediism?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Jediism safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Jediism work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.