mod
Mark and Capture
by Sculptor
Description Mark characters for capture, then automatically imprison them when you occupy or raid the county where they are physically located. Mark -> capture/raid county -> they are imprisoned. You can unmark the character at any given time. Compatibillity COMPATIBLE WITH EVERYTHING. Can instal...
- Latest version
- no release indexed
- Downloads
- 4.4k
- Rating
- 316
- Filed under
- Utilities, 1.19 'Scribe'
- Updated
- 4 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Mark and Capture?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Mark and Capture safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Mark and Capture work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.