mod
More Cultural Mechanics for EK2
by Drottenssten
More Culture Mechanics for Elder Kings 2 | Updated for EK2 0.15 MCM is a submod that makes some changes and additions to the cultures of Tamriel that I play with myself. New event to choose your capital when forming Craglorn Orcish cultures with the Denizens of Lost Orsinium tradition can now for...
- Latest version
- no release indexed
- Downloads
- 12.5k
- Rating
- 230
- Filed under
- Gameplay, culture
- Updated
- 18 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install More Cultural Mechanics for EK2?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download More Cultural Mechanics for EK2 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does More Cultural Mechanics for EK2 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.