mod
Player-only de jure drift
Mod to limit dejure drift to player only. I couldn't find a working mod for this, so I made one myself. This mod does 3 things: 1) prevents passive dejure drift (increasing time requirement from 100 years to 1000 years) 2) massively buffs the Integrate Title Chancellor task (so individual titles...
- Latest version
- no release indexed
- Downloads
- 98
- Rating
- 6
- Updated
- 10 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Player-only de jure drift?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Player-only de jure drift safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Player-only de jure drift work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.