mod
Realistic Army/Fleet Speed
Small mod that makes army maneuvering be at a much faster pace, improving realism and fun. Now you dont need to sacrifice a year or more for a voyage around the north sea. The numbers work out more or less to: Armies can now walk about 12 miles (20km) per day and fleets can now sail almost 100 mi...
- Latest version
- no release indexed
- Downloads
- 522
- Rating
- 47
- Updated
- 22 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Realistic Army/Fleet Speed?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Realistic Army/Fleet Speed safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Realistic Army/Fleet Speed work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.