mod
Summe's Sci-FI Men at Arms
Howdy, this is a small collection of Sci-Fi themed Men at Arms for any campaign. These MaAs are broken, will I balance them? No, that is like half the point. There is currently no GFX in the mod, I might add some at some point I have laid the ground work for it. <Important> In order to get the Ma...
- Latest version
- no release indexed
- Downloads
- 748
- Rating
- 81
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Summe's Sci-FI Men at Arms?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Summe's Sci-FI Men at Arms safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Summe's Sci-FI Men at Arms work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.