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Vassals To Arms - AI Submod

by Degreeno

Now compatible with version 1.12.* This mod is a sub mod for the "Vassals to Arms" mod and the base mod is required. The Vassals to Arms - AI Submod enhances the war decision making of the AI by taking the additional joining characters and their military strength into account. At the current stat...

Latest version
no release indexed
Downloads
30.8k
Rating
867
Filed under
Gameplay, Warfare
Updated
2 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Vassals To Arms - AI Submod?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Vassals To Arms - AI Submod safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Crusader Kings III versions does Vassals To Arms - AI Submod work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 42 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.