mod
Viable Heavy Cav and Better Regimental Grounds
by cnoonr
Makes Heavy Cavalry viable in the army composition meta and makes some additional changes to the Regimental Grounds building chain. Changes to Heavy Cavalry: - Flat 20% damage and 15% toughness increase for all cultures - All Heavy Cavalry now counters skirmishers as well as archers - Pikemen and...
- Latest version
- no release indexed
- Downloads
- 3.5k
- Rating
- 85
- Filed under
- Balance, Warfare
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Viable Heavy Cav and Better Regimental Grounds?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Viable Heavy Cav and Better Regimental Grounds safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings III versions does Viable Heavy Cav and Better Regimental Grounds work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings III.