mod
Flames Don't Respawn
by Xenon
Makes so every individual Flame (encounter) can only be defeated once, as if they were bosses. Inspired for challenge runs in the official Discord server. Make do with limited encounters, hunt 'em all down and leave Sequoia empty, go wild. Warning: This mod could cause missables, but that's proba...
- Latest version
- no release indexed
- Downloads
- 36
- Rating
- 3
- Filed under
- Gameplay
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Flames Don't Respawn?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crystal Project all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Flames Don't Respawn safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crystal Project versions does Flames Don't Respawn work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crystal Project.