mod
ModKeybindFix
This is a test mod which aims to fix keybinds being reset when unloading/reloading mods. It currently depends on CF-Test and may be mainlined into CF eventually. Run this as a server and client side mod. It loads keybinds when the player joins the mission, and saves them when the player exits the...
- Latest version
- no release indexed
- Downloads
- 9.6k
- Rating
- 6
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install ModKeybindFix?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and DayZ all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download ModKeybindFix safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which DayZ versions does ModKeybindFix work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern DayZ.