Menu

mod

Blueprints & Runes In Initial 1.2

by 76561198346870529

UP. 1.2 Rise of the Giant 该mod只适合1.2 Rise of the Giant All blueprints & Runes & skins In the first room. 该mod在初始房间中可以直接获得 所有蓝图, 所有符文, 所有皮肤(皮肤店门前), 1-5难度boss细胞. 获得后需要到收集者处解锁 1. Add 2 pet & 1 tailsman 2. 1 cell unlock blueprint 3. 1 cell ForgeCellCosts 4. kill the ninja in the water get the bosscel...

Latest version
no release indexed
Downloads
5.9k
Rating
115
Filed under
Gameplay
Updated
8 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Blueprints & Runes In Initial 1.2?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Dead Cells all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Blueprints & Runes In Initial 1.2 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Dead Cells versions does Blueprints & Runes In Initial 1.2 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Dead Cells.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 35 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.